AI Insights · Timothy · October 2025
Top 5 Pixel Games Performance on iOS in the Netherlands, Q3 2025
Explore the performance trends of the top 5 pixel games on iOS in the Netherlands during Q3 2025, including downloads, revenue, and active users.
In the third quarter of 2025, the top 5 pixel games on iOS in the Netherlands demonstrated varied performance metrics, including downloads, revenue, and active users. Here's a closer look at each app's trends during this period.
Sand Blast™ - Block Puzzle from Inspired Square FZE showed fluctuating revenue, peaking at about $71 in the week of August 11. Weekly downloads reached a high of around 6.2K in mid-July but tapered off to 211 by the end of September. The game's active users started at 2.4K, rising to a peak of 11.5K in mid-July before declining to 3.4K by the quarter's end.
Color by Number:Coloring Games by Wildlife Studios maintained a steady revenue stream, with figures hovering around $500 throughout the quarter. Downloads peaked at 2.8K in late July, with a resurgence to 1.4K by the end of September. Active users showed a gradual increase, starting at 5.3K and climbing to over 7.7K by late July, before ending the quarter at approximately 5.4K.
Pixel Art - Color by Number from Easybrain Ltd experienced a varied revenue trend, reaching a high of $438 in late September. Downloads remained relatively stable, hovering around 1K throughout the quarter. Active users increased from 6.6K to a peak of 9.6K in late July, maintaining an upward trend overall.
Tomb of the Mask: Pixel Maze by Playgendary Limited saw its revenue peak at $266 in mid-August. Download numbers were steady, with a slight peak reaching 778 in mid-July. Active users started at 2.6K, peaking at 4.1K in mid-August, before settling at 3.1K by the end of September.
Sandbox - Pixel Art Coloring by Alexey Grigorkin showed consistent revenue, peaking at $192 in mid-September. Downloads saw an initial surge to 881 in late July, then decreased to 322 by the end of September. Active users peaked at 3.2K in late July, with a gradual decline to 1.2K by the quarter's close.
These insights, sourced from Sensor Tower, provide a snapshot of the dynamic performance of pixel games on iOS in the Netherlands. For more detailed analytics and trends, visit Sensor Tower's platform.